Feb
12
Optical Camo in teaser video
There have been quite a few discussions about the optical camo feature at the end of our announcement video, so we thought we’d take a moment to talk about it. Despite popular belief, we didn’t design this after a certain bespectacled wand-wielding boy’s accoutrement.
We are, and remain, loyal to the Ghost Recon brand value of authenticity. In general Ghost Recon: Future Soldier is based on the very real Future Soldier Initiative 2030, which is a U.S. Army R&D program run by the US Army Natick Soldier Research Development and Engineering Center. Optical camo, like other technologies in Future Solider, is a near-future reality, and this is why we chose to include it in GRFS. For more information on the real-life Future Soldier initiative, check out their website.
We plan to discuss our references and inspirations in the coming months, so that you can see that we’ve done our homework in order to bring you a plausible future war scenario. In terms of optical camo, there are actually numerous research and military programs on it. But if you’re curious now, go ahead and google “optical camouflage” to see it in action for yourself. In the meantime, keep the discussion going; we’re happy to jump in!







58 Responses so far
Scott "MUDDY" Ceretti
February 12th, 2010
8:33 pm
Will the new GRFS be a 3rd person with 1st person option as it has always been? Or will it be a clone to the Crack of Duty series and only be 1st person?
I have played GR for several years and have been waiting for this newest version… I enjoy it a great deal… BECAUSE it’s a 3rd person (over the shoulder) perspective and will be terribly let down if the new GRFS changes it’s roots.
Thank you.
TH4T6UY
February 12th, 2010
8:34 pm
Man, I can’t believe this got put in the game. So not near-future. It’s “under construction” so to speak, but not near-future. GR FAIL.
WhiteKnight77
February 12th, 2010
8:48 pm
Muddy, You may want to invest in the Ghost Recon Gold Edition for PC or Ghost Recon, Ghost Recon: Island Thunder and Jungle Storm for XBox. You will find that GR started life as a 1st person shooter with no 3rd person (unless one died, then you could watch others through 3rd person, at least on PC) view while playing.
atacms
February 12th, 2010
8:54 pm
Cool, so I was right on why the game was called the way it was. (http://forums.ubi.com/eve/forums/a/tpc/f/3291043913/m/3681006138)
Anyway, thanks Kimi.
I’m excited that you guys are using Dutch and Natick as a resource for how US special operators will likely be equipped in the future.
Cutting edge tech is where it’s at. I would though to play devil’s advocate argue for high levels of adaptive AI in SP so that the tech isn’t too much of an advantage. Try to look at how insurgents have cut the US tech advantage and instill that in gameplay so that gamers can continue to have a challenge, notwithstanding the tech lead we would have. In muliplayer that means, enable players who fight as enemies of Ghosts should have tricks like booby traps to allow for more balance and skill to come into play.
again great job guys on the optical camo. Hopefully you’ll also have systems like Netfires where it can be directed by a targeting via the cross com.
Herman
February 12th, 2010
8:59 pm
I liked GRAW very much! A realistic tactical shooter with some near future technology! I like it already! Give us a great game…. BTW 3rd person was great in GRAW1&2. Cheers.
qI TI2IGG4 Ip
February 12th, 2010
9:05 pm
Game will be amazing i know it im a Ghost Recon nut… by the way not all the GR’s have been 3rd person they started out 1st person so you might want to study up on that Scott “MUDDY” Ceretti
Sho0ter_XyZ
February 12th, 2010
9:15 pm
@TH4T6UY, if by 2030 you don’t think we will have that sort of technology then you should go do some research. “Under construction” doesn’t mean that its not near-future.
I have always agreed with what Ubi puts in their GR games, because they do research like Kimi said. and just because they add optical camouflage doesn’t mean it wont be a tactical shooter. It’s going to add more tactics than ever before.
VG247 » Blog Archive » Ubisoft explains inclusion of Optical Camo in Ghost Recon: Future Soldier
February 12th, 2010
9:28 pm
[...] we didn’t design this after a certain bespectacled wand-wielding boy’s accoutrement,” wrote the game’s comminity developer Kimi Matsuzaki. “We are, and remain, loyal to the Ghost Recon brand value of [...]
xR Evolve
February 12th, 2010
9:28 pm
Eh, nothing to get upset over. I assume there will be a setting to take it off in Multi-player. But, as far as your comment that it’s not near future; I think they’ve already used some of this in Iraq. Whether it’s still being tested and perfected may be a different story.
Ghost Recon has a history of pumping out some really good games, great story lines, and keeping everything realistic. We’ve all been waiting on this for a long time, so I’m not complaining on what they decide to put in the game, I’m just excited to finally hear that something is going to happen soon!
Levi
February 12th, 2010
9:39 pm
If this is 1st person, im not buying. The first 2 Ghost Recons were ok, but they better step it up on this one.
WNM_Chris
February 12th, 2010
9:40 pm
Watch from Timecode 05:45 of this video ->
http://www.gametrailers.com/video/gt-future-ghost-recon/9571
Chris
February 12th, 2010
9:45 pm
Got to agree, with the advancements in nanofibers, and both shape shifting and color changing fabrics, as well as micro cameras, this is a very strong possibility in the very near future.
On top of that theirs also the other research going into cloaking field, sure currently its basically an iglo, that only hides from certain wavelengths but as soon as they get further along and can cloak from all wavelengths or atleast the visible ones and reduce its weight using nanofiber tech, it will become reality…
I’d say easily 2030-2050 this is done and possibly on the battlefield. DARPA doesn’t exaclty shit on hits hands lol, and they damn sure dont reveal to the public just how far ahead their research is until its out…
In 50 years just imagine how many things that were thought of as “under construction” and have come to light and been simplified, shrunk, and optimized and then redone in a new way in that same 50 year block.
Ghostplaer
February 12th, 2010
9:58 pm
This looks cool! Can’t wait. It sparks my interest in many ways; the first being that I like the Ghost Recon series and the second being that I’m interested in optical camouflage. Have been ever sense it was used in Metal Gear. Then reading about it in Popular Science. The idea of this sort of thing came to mind well over 15 years ago with tiny LCDs and CCDs. Now it’s being researched and it’s brought into a game. EXCELLENT!
Fitting for the game title too. lol
Ghostplaer
February 12th, 2010
9:59 pm
Actually, now that I think about it. Splinter Cell has a lot of future weapons too!
American Mercenary
February 12th, 2010
10:06 pm
I agree with atacms totally, I am a researcher of future military technology and to see this demonstrated will be incredible to see. I am curious though to see what kind of weapons that will be used, I get the impression that the LSAT assault rifle concept will be used in this game, comparing it with the FS:2030 Initiative photos and the game photos. Have you thought about the including of Directed Energy Weapons in any form?
Jason Griese
February 12th, 2010
10:20 pm
Make it like GRAW 1 2 Don’t Xbox it down like Rainbow six vegas. I just reloaded all of these and Boy does rb6 suck .
Thank you for making another GRAW anyways. PC gamer.
Stellungnahme zur Unsichtbarkeit « Tom Clancy's Ghost Recon: Future Soldier
February 12th, 2010
10:31 pm
[...] Quelle: Offizielle Webseite [...]
Im a G Homie
February 12th, 2010
10:35 pm
I’m the biggest GR fan ever. I was literally addicted to Summit Strike.
I think optical camo will be cool if they pull it off like they did in SC Chaos Theory.
I would like to see a legacy map pack for Ghost Recon one day. So I can re-live the outpost, bunkers, lagoon, and sub base. Some of the greatest maps ever made.
I would also like to see options for turning of the advanced technology. I love the ability to turn off certain weapon types and kill cams. I also love selectable spawns, but I think you should add the same spawning that Black Hawk Down had to avoid spawn camping. 5 sec. invincibility until you shoot.
And last, never take away the over the sholder view. It’s what makes this game so great.
Freddy
February 12th, 2010
10:39 pm
This game is a joke. Might as well call it Ghost Killzone: Halo Warriors
Bogie
February 12th, 2010
11:45 pm
I so look forward to the PC version of Ghost Recon: Future Soldier! As one of the biggest fans of the Ghost Recon franchise, I trust Future Soldier will be an exciting new installment of how new technology could potentially be used in future combat. I’ve always been impressed with your company’s more realistic gameplay as compared to the other games of this genre.
Thanks for your commitment to this brand!
Bogie
Elio
February 13th, 2010
1:06 am
the game for console will be in first person or third person?
GamePron » The Pron Stash: Feb 13, 2010
February 13th, 2010
1:37 am
[...] working hard on a Project Natal launch title, maybe not the Halo game we were suspecting. There is optical camouflage in Ghost Recon: Future Soldier, for a very good reason – and it’s not Harry Potter. Apparently, Heavy Rain developers [...]
Ranger_10thMD
February 13th, 2010
2:50 am
Absolutely awesome. Looking forward to the optical camo. GRFS is maintaining a leading edge on things to come.
The psychological effect that this technology offers for both the soldier and enemy can be significant. Would it be a perfect technology? Likely not. Would it need to be? No. Technology itself isn’t necessarily responsible for winning battles; however, it does accomodate opportunity with an advantage.
At the end of the day, this would be one tool in an arsenal that allows the future soldier to accomplish their objectives.
GamePron
February 13th, 2010
10:17 am
[...] is optical camouflage in Ghost Recon: Future Soldier, for a very good reason – and it’s not Harry [...]
Gofioman
February 13th, 2010
10:31 am
I think that the change of subname “Predator” to “Future Soldier” is for issues of copyrigth.
I want a new G.R. but I dessagree with the use of unrealistic’s items. The near future is a short place; perhaps at 5-6 yeras ago, not 20 years. Many search and investigate technologies, then are eventually abandoned as unworkable in real scenario.
Pienso que el cambio de “Predator” a “Future Soldier” ha sido para eviatr problemas de copyrigth.
Quiero un nuevo G.R. pero no estoy deacuerdo con el uso de tecnologías irreales. El futuro inmediato es a corto plazo; quizás a 5-6 años vista, no a 20 como sugieren desde Ubisoft. Muchas de las investigaciones y proyectos, luego son abandonados por inviables en el mundo real.
Saludos.-
INFO Ghost Recon: Future Soldier.
February 13th, 2010
8:38 pm
[...] this week. Turns out, it
brealification
February 13th, 2010
10:37 pm
About flipin time! GRAW 1and 2 were by FAR the best shooters on 360. ALL the other shooters are so unrealistic they appeal to the masses like women and little kids. This game better have some good graphics with some FULLY destructible environments, BETTER be in 3rd person or it will be a HUGE let down. Especially for how long they made us wait for the new one!
CEO DBest1
February 14th, 2010
12:24 am
First off i would like to say that it is good to hear the announcement of GR:FS, and that they are still introducing new technology that is on the R&D table as we speak.
As long as it is done right and still allow the player to have options to tune the gameplay to his or her preference then it will be a success. Just because the addition of optical camo is now available doesn’t mean it will be an easy game.
It would be nice to have a Special addition GR:FS Console to go along with the game. I feel the Ghost Recon community deserves something like that.
CEO DBest1
February 14th, 2010
12:28 am
Just keep the Halo type COD run and gun foolishness out of it and all the Scify nonsense and we will be happy. But real technology that is fine. Can’t wait to play the Beta.
Wasupekar
February 14th, 2010
3:44 am
this game will be the best…like always…i just hope they keep that trueskill ranking system…it was the best…and man, a GR with modern graphics, this will beat modern warfare by alot
ruggbutt
February 14th, 2010
8:23 am
I hope that this isn’t FAIL like the rest of the Ghost Recon series (except for OGR of course). All the science fiction garbage seemed to have superceded what’s important for a tactical shooter. For those that don’t know it’s gameplay. That’s the most important issue and all the new fangled whizz bang thingamajigs aren’t going to make up for the lack of true tac-shooter gameplay that has been missing since Island Thunder was released.
The other thing is that UBI needs to realize that console gamers want something different than PC gamers. They want third person view, which purists like most PC gamers just don’t want to see. PC gamers also don’t want a port of console cuz lets face facts, FPS’s play better on PC. I hope we don’t have to see a port of a console game, cuz IMHO consoles are dumbed down for the instant gratification crowd.
And with all that being said I don’t have much hope that UBI has learned from it’s past mistakes and will give us gamers what we want, regardless of platform. In fact, I predict that once again PC gamers will be given short shrift.
Elite Ghost
February 14th, 2010
1:54 pm
no no no! ! !
If it is going to be in the game, I’m not going to buy it!
Its not HALO for Pete’s sake!
This is just another cool idea from another video game. The US military saw it and said: yea, we can make those in the future!
So they start the project and after a few years they blow it up because of the project costs and the price per coat (which will be around half a million each).
I don’t want those way too futuristic things from battlefield 2142 to ruin these games.
Ghost Recon games were always set to play in the NEAR future. But its getting out of hand with this.
Why doesn’t Ubisoft pay more attention to the gameplay? A decent cover system for example, like in Rainbow Six Vegas 2. So we can do more then just peek around a corner and immediately get our heads blown off. More fluent movement and not those basic left, right, forward, backwards, up and down stuff. Better team AI, like in GRAW1. GRAW 2.. I don’t know that they did.. but damn..
So plz Ubisoft.. DON’T DO IT!
ACE
February 14th, 2010
3:17 pm
Please include sensor detonation of claymours. or quick detonate button
Dirites
February 15th, 2010
3:23 pm
I hope its only in use for snipers or ”lone wolf”
and please please keep some realism into the weapons. not the all-in-one gun kinda stuff, makes it feel like cheating, i prefer some stand-alone weapons, for example the xm-25
and for the snipers, the L115A3 rifle with a futuristic scope
Acts7
February 15th, 2010
3:39 pm
Muddy, also just so you’re aware Call of Duty MW2 does have a third person option. Granted I think they added it because so many are fans of the GR series. But its an option there nonetheless.
I fell out of touch with the GRAW series but after the Battlefield Bad Company 2 demo let me down, perhaps this will spark my interest.
Acts7
February 15th, 2010
3:46 pm
http://theflashblog.com/?p=1034 A little off topic but nevertheless very much on topic. Check this out. Speaking of Near - Future. The military is using xbox360 controllers to pilot unmanned vehicles using a flash ap.
NOW THAT IS COOL.
Sorry don’t mean to hijack this thread.
Jr2879
February 15th, 2010
9:42 pm
I love GRAW but if GRFS is first person i’m not buying it. They will mess up the game, if they want leave it 3rd person and put a first person option for the ones that like that rubbish crap.
RAW-FalconKnight
February 16th, 2010
12:00 pm
Ghost Recon has always been a proud franchise and im looking forward to seeing what red storm has in plan for this since GRIN didn’t do a quality job with the PC version of GRAW 1 or 2. Silenced weapons, customizable weapons similar to the GRAW 1 would be nice. Along with Tom Clancy’s Rainbow Six Vegas used an excellent third person system which worked well with cover, moving to a 3rd person with cover showing the player they were actually not exposing themselves, and then back to first person. It would be nice to see something like this. Mission Wise, please say that we are getting out of the cities environment and back to basics like the original Ghost Recons. This is something a lot of fellow players i play with strive to make in our mods, though Grim didn’t have much foliage to work with. Custom Camos would also be nice to allow the player to customize their soldier to their liking, body armor, ghilles, and all even the color of their uniform, worked well in the console versions why not for the PC? Along with another campaign seperate from the single player for the multiplayer just like Splinter Cell Conviction is doing. This is profitable to the franchise and well as the online community. And an ingame VOIP wouldnt hurt either. And bigger maps please sniping locations in the past games were far from abundant especially with no cover. The older Ghost Recons were huge and thats what kept players on the edge of their seat. It is a little slower but the more tactically sound players will appreciate it.
Thanks for making Ghost Recon a still living franchise look forward to the new game and tactical gameplay, its what makes me want to come back for more.
~RAW-FalconKnight
Dragon Fayce
February 17th, 2010
6:03 pm
The optical camo being developed I saw it on Future Military Weapons on cable. I think it was the military channel. Great stuff being developed including robots that can think on their own. Sounds like AI stuff to me
One more thing I forgot to mention, is the weapon loading time going to be improved like CODMW2? That was a BIG plus in being able to shoot faster. Also, big maps with up to 16 players would be great.
Anyway Ubi, thanks for the anticipation!!
Johnny
February 17th, 2010
6:05 pm
Hey, Kimi. As I wrote in the Ghost Recon forums, I’d like to see much detail and love to technicalities of this type of camo. In 2009 there has been a great advancement in camo technology.
Can you confirm this one is based on this latest research?
To help here are some articles from MIT:
http://www.technologyreview.com/computing/18514/?a=f
http://www.technologyreview.com/computing/21971/?a=f
http://www.technologyreview.com/blog/arxiv/23108/
http://www.technologyreview.com/blog/arxiv/23455/
http://www.technologyreview.com/computing/21213/
As to the new istallment in the series:
Thank the development team for taking up a task of creating a new installment in the great Ghost Recon Series. I personally am a fan of GR1 but found GRAW on PC very good also. I hope this game will connect the best of the two worlds by creating a deep tactical game with great tech that is currently in development.
I am also a PC gamer. Please see to it that the PC version isn’t just a port and not just in 3rd person. Us PC gamers like to have options and we like deep, tactical gameplay, not simplified shooting.
JabbaDAhut
February 18th, 2010
6:48 am
Welcome back Mitchel, welcome back…
Αόρατοι στρατιώτες στο Ghost Recon: Future Soldier | Game 2.0
February 18th, 2010
11:41 am
[...] συμπεριλαμβανομένου και του optical camo. Περισσότερα εδώ. Το παιχνίδι αναμένεται το [...]
Jordan Moore
February 19th, 2010
12:25 am
I believe that anything is possible, and that the US Army with time has the potential of adopting more and more technology! With that said, I cannot wait for this game to come out and get it rolling!
just some guy
February 19th, 2010
3:18 pm
all i have to say is i like 3rd and 1st person shooters so to ubisoft i say give people a choice and dont listen to all the idiots sayin they wont buy just because of the games setup any good gamer knows that its notthe view of the game its the heart behind it. and too all you out there complainin dont buy who cares your the ones missin out on a good game
Peter
February 20th, 2010
4:49 pm
GRAW 1 and 2 are by far my favorite 1st person shooters on PC, and I’m really excited with this announcement! I do have one request… pleeeaaaaase include co-op. The lack of a proper co-op in GRAW 2 was its only bad point.
XBOX 360 Digest » Ubisoft defends GR:FS’s “Harry Potter Cloak”
February 21st, 2010
7:54 am
[...] the statement, posted to their message boards, Ubi said, “In general Ghost Recon: Future Soldier is based [...]
Traci
February 22nd, 2010
1:39 am
First off I have this to say to the guy “brealification” up above. You made a comment about women and kids. Well to let you know GR is the game that made me fall in love with XBL. I met many many other WOMEN playing that game. So I just want to let you know that you are most likely playing with and up against way more women than you will ever know. Time to get over it. This is the future and not everything is a GUY thing anymore.
Now about the important stuff. I am so excited about this game coming out. I would regularly look on this website to see if anything was coming. I don’t care about it being futuristic at all. Ubisoft has done a great job with the other GR and I know that they will do the same here. They have put a lot of time and thought into this game…otherwise it would have already been released a couple years ago. If your scared of the changes then rent it before you decide to buy it.
GmerStealth
February 23rd, 2010
10:00 pm
Im with peter on that one, Ubi soft really need to add co op to the story it would be more fun, and they need to add more weapons and more levels to the game, but thats my opinion.
nathan
March 17th, 2010
12:20 am
cant wait to start playing clan matches again. this is the only series of games that it has ever been worth playing on because it is tactical. cod and mw have big followings but this has a community. its different. people just play mw and it is full of immature brats which rarely happened on gr and graw.
for me siege was a great gamemode and the maps were big which meant working together and no other game offers that. all the rest people just go off on their own and it gets boring.
i am worried that the game is going to move away from what it has always been about but thats with just listening to some of the comments on here. plus the fact that rb6 was drastically changed and for the worse imo.
Jack G.
March 19th, 2010
3:05 pm
To everyone who’s complaining about GRFS having stuff from Halo…wanna take a guess at where Halo got it from? Yup, you guessed it…DARPA and DOD projects. Guys, the future of warfare lies in super-highly-trained, supremely-well-equipped infantry. That doesn’t mean that the game’s not gonna be tactical! Hell, Halo on ‘Legendary’ difficulty is tactical. I love the GR series; hope to see more good stuff coming. But, personally, I preferred the original GR+Desert Siege+Island Thunder to the newer GRAW stuff…can we have the true FPS view back, please? Thanks.
The Juice
March 21st, 2010
11:43 am
The optical camo is gonna rock!
Please don’t save it for the last level and tease us with it for the whole game.
My best guess at possible levels:
First level: Regular combat with no super-futuristic weapons.
USS Ronald Reagan: Sailor loading ammo onto aircraft on the deck of carrier, when carrier comes under attack. Saves lives/Repairs damage/Possibly fights off boarding party.
War room: Using satellites, facial/voice recognition software, and hacked CCC/cell-phones to locate terrorists and destroy them with UAVs
Optic camo infiltration of enemy installation with sniping of high value target, and demolition.
Possibly an oil rig level but progressing downwards to end up underwater in a hardshell combat-ready dive suit.
Some form of the squad holding a fortified position while vastly outnumbered. Basically one platoon with advanced weapons vs. an entire brigade.
Optic camo on rooftops of city, with airstrike finale
I could do this all night…
This game is gonna be SWEET!
ceretti
April 3rd, 2010
7:06 pm
[...] Kookie Kutter Bakery, his New Brunswick business. … Mail (will not be published) (required) …Ghost Recon Optical Camo in teaser videoby the way not all the GR’s have been 3rd person they started out 1st person so you might want to [...]
adam
April 28th, 2010
1:15 am
i have all 8 games and ive already preordered the new one the third person opion is wat i like a lot about the game when i first got GR2 it was amasing im a military freak and your games really relate to relife combat all the game get better and better but one thing thatGRAW1 and GRAW2 lacked was your commands like in GR2 and GR2SUMMITSTRIKE were u could hold fire or order ur men to flank right or left that truly made the name a tactical shooter i hope u keep this in mind and another thin is how you weren’t able to carry a rocket lancher and a primary gun like in the previous games .nice work cant wait. just1 ? wat ever happened to mike kim the marksmen in GR2 series show us wat a real game is. and one thing i noticed is GHOSTRECON fan really like to have the option of classic weaponds from the previous games.”BE SWIFT ,BE SILENT ,BE LETHAL ,BE A GHOST
Marriaria
June 8th, 2010
4:54 am
Interesting and informative. But will you write about this one more?
edgeleMusly
June 27th, 2010
4:10 am
Very similar.
da Druid
August 31st, 2010
12:00 am
Personally, the first GRs were the best. having multiplayer maps designed for a similar squad based multiplayer would be the shit. Americas Army just can’t stand up to this game. When will Ubi go back to the basics a bit. The first game was freaking awesome and the add-ons were cool too especially Tropic Thunder. The story lines were more involving in those too.
Cheyenne Cancel
November 16th, 2010
4:15 pm
Very usefull article do you mind if i translate into German for our blogs readers? Thanks
Kimi
November 16th, 2010
7:57 pm
We do have a German Ghost Recon site, here it is! http://ghostrecon.de.ubi.com/communitynews/