By antoine
Hi Ghosts!
This week, we’re going to answer another round of questions you asked on Facebook, Twitter, or our forum.

When can us Splinter Cell Conviction guys expect a game of the promised BETA for GRFS? (AdvancedWargod)
We didn’t forget those who bought Tom Clancy’s Splinter Cell Conviction. You’ll get guaranteed early access to Ghost Recon Future Soldier multiplayer beta. For that, you need to keep your Conviction game disc because the link to download GRFS beta will be available in the Splinter Cell Conviction in-game menu once the beta is live. The Ghost Recon Future Soldier beta should be available in January.
When will the game be released? (David White)
During the last E3, we announced a March 2012 release for Ghost Recon Future Soldier. We’ve made great progress on the game development side, we’re confident with the release timeframe.
Will there be a separate co-op based game mode? (DanHibikiFanXM)
We want you to enjoy the thrilling campaign missions either alone or in co-op, seamlessly, but Ghost Recon Future Soldier is not only about campaign and adversarial… there is definitely something more, awesomely fun, but I can’t tell you anything yet
Is there a party system in the multiplayer game mode? (odi0n2009)
There is a 4 man party system in public match. As soon as your friends accept the invite to the party, you will be able to join the matchmaking together and you will be placed on the same fire team. Of course, up to 16 friends are able to join the same private match.
Is there a "hardcore" mode (in multiplayer) and if so, what is the difference? (MeanMF)
We don’t have a specific hardcore mode. The way our maps and gameplay are designed encourages experienced players make strong use of teamwork and their individual skills.
Would I be able to switch between different Ghosts?! (sameer_monier)
If you play the campaign alone, you will play as Kozak. Play with more friends in order to play as another character: Ghost Lead, the decision maker, Pepper, the veteran team mate, and 30K, the hard-ass, are all playable characters.
I’m curious about the melee system. Hand to hand or knife kills? (James Heath Beam)
Ghost Recon Future Soldier’s melee system is intended to work as a surprise, stealth, or humiliation kill. You can’t rush at an armed enemy and hope to melee him! The rifleman and engineer have a two part melee attack that consists of a stun hit and then a lethal hit — the attack can be interrupted after the stun hit. The scout gets a special melee kill that’s faster AND quieter. We also have some other special melee goodness we’ll talk about later!
Is the game engine the same for both single player and multiplayer? (Pereira)
Yes, single player and multiplayer share the same game engine. In fact, multiplayer and single player share the same controls, characters and camera!
How many multiplayer maps at launch? (Aaron D.)
We will ship with 10 multiplayer maps. The maps are very different in terms of setting, from Africa to the Arctic. Expect more maps from future DLCs!
Stay tuned for more soon!
Antoine Emond - Community Developer